mobile learning,ubiquitous computing,cloud computing
Mobile
Learning
Mobile learning is the ability to obtain or provide educational
content on personal pocket devices such as PDAs, Smart phones and mobile phones
educational content refers to digital learning assets which include any form of
content or media made available on a personal device.
Definitions
Pink watch (2003) Learning
supported by Digital electronic tools and media electronic
Traxler (2005) Has any
educational provision where the salt or dominant Technologies are handled or
palmtop devices
How It Differs From M
How It Differs From M
E Learning
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M Learning
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in classroom or Internet types
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learning anywhere anytime
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Lecturer Email to email
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instantaneous messaging
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Private location
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Geographic boundaries
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Travel time to reach to Internet site
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Not travel with wireless Internet
connectivity
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Objectives of mobile
learning
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Encourage ‘anywhere anytime learning’ mobile
devices allow students to gather access and process information outside the
classroom they can encourage learning in a real-world context and help bridge
school, after school and home environments.
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Reach underserved children
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Because of their relativity low cost and accessibility
in low income communities handled devices can help advanced digital equity
reaching and inspiring population ‘at the edges’
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Improve 21st century social
indications.
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Fit more naturally within various learning
environments.
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Enable a personalized learning experience
Challenges
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Cultural norms and attitudes.
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Most of the teachers and parents cell phones
less distractions and feel that they have no place in school.
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Currently no widely accepted learning theory
for mobile technologies has been established, hampering the effective
assessments, pedagogy, and design of new applications for learning.
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Poorly designed mobile Technologies adversely
affect usability and can distract children from learning goals.
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Physical aspects of mobile technologies that
may prevent an optimal learning experience include restricted test entry screen
size and Limited battery life
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Wide diversity among mobile Technologies
represent a challenge for teachers and learners for who wish to effleurage
academic outcomes at last the producers who seek to facilitate such learning
Ubiquitous Computing
Ubiquitous Computing (or “Ubicomp”) is a concept in software engineering and computer science where computing is made to appear anytime and everywhere in contrast to desktop computing over ubiquitous computing can occur using any device in any location and in any format the underlying Technologies to support ubiquitous computing include Internet, advanced middleware, operating system, mobile code, sensors, microprocessors new 1/0 and networks, mobile protocol etc.
Mainframe computer era
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Massive computers to execute big data
processing applications.
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Very few computers in the world
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Many people one computer
Desktop computing
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One computer at every desk to help in business
related activities.
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Computers connected in intanets to a massive global
network (Internet) all wired.
Ubiquitous computing
Era
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Tens or hundreds of computing device in every
room or person
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“Invisible” and part of the environment
Advantages
Advantages
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Processing
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Cheaper, faster, smaller, more energy
efficient
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Storage
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Big fast and small in size
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Networking
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Global local and ad –hoc, low power and high
band width low latencies
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Sensors
Disadvantages
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Where is not very much evidence to tackle computer events that are raised by
very many devices in the frame work in a uniform manner.
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The events that are raised by device are not
the same due to heterogeneous software and network system
Cloud Computing is a form of internet-based computing that
provides shared computer processing resources and data to computers and other
devices on demand. It
allows the users and enterprises with various capabilities to store and process
the data in either privately owned cloud, or on a third party server in order
to make data accessing mechanism much more easy and reliable
Advantages
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Ability for organizations may be improved as
Cloud Computing may increase users flexibility with re provisioning, adding, or
expanding Technologies infrastructure resources
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Cost reductions are claimed by cloud providers
a public cloud delivery model converts capital expenditure buying service to
operational expenditure.
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Enable users to access systems using a web
browser regardless of their location or what device they use.
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Maintenance of cloud computing application is
easier because they do not need to be installed on each user’s computers and
can be accessed from different places
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Reliability improves with the use of multiple
redundant sites, which makes well- designed clouds computing suitable for
business connectivity and this disaster recovery.
- Productivity may be increased when multiple users can work on the same data simultaneously, rather than waiting for it to be saved and emailed.
- Security can improve due to centralization of data increase the security focused resources security is often as good as or better than other traditional systems.
The National Institute of standards and Technology definition of
cloud computing identifies essential characteristics
1.
On demand self service
2.
Broad network access
3.
Resource pooling
4.
Rapid electricity
5.
measured service
Disadvantages
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Options.
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Cloud provider might not make you a legal
needs
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In cloud computing the control of the back and
infrastructure is limited to the cloud vendor only.
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